![]() ![]() And with this update I've attached the first demo for that game! I hope you give it a try, and please let me know what you think! This game is titled Monsters of Mican, and will be a much simpler dungeon diving RPG in which you go through a linear set of dungeon levels. ![]() Second, I'm changing gears slightly and making a shorter game first. ![]() Oh, and sound effects! I've voiced most of them myself, which I thought might sound odd at first but somehow it kind of works well! Tons of new UI features including a working mini-map (press M to toggle), a whole bunch of bug fixes, balance changes, new items, new enemies, many, many new abilities and finally the vast majority of skills actually work as intended. Enemies now have semi-randomized traits which greatly changes up the flow of combat. Of course the free demo will still only have the first three dungeon levels but as of now 5 more levels have been completed.Hello everyone! I know it's been a while, but I have some major news to share.įirst, I've overhauled a ton of the game systems and mechanics. Work on the overall project continues to go very well, the game should be content complete within just a couple months. That's not the only change of course, I've added a whole host of new features, bug fixes, abilities, UI updates, and best of all- music! I made several tracks of my own that are now providing you with a smooth jazzy beat as you dungeon dive. Wands and scrolls will also occasionally drop now! Also next time you peruse one of the shops in Albright Outpost be sure to ask about their specials, artifacts can show up there too, for a hefty price of course. Now when facing elite enemies or bosses you have a chance-based on your luck- to find an artifact along with any other item dropped. That is to say, I added a new artifact system. Who doesn't love a good artifact? Whether it's the Astrella Saber or the Boxer Briefs we now have unique equipment for any modern sensibility! ![]()
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